Dashboard Wizard Basics
This draft is text-first and includes screenshot placeholders for a later media pass.
What This Guide Covers
- Opening the Dashboard Wizard.
- Creating a new dashboard grid.
- Adding common widgets.
- Docking and layout behavior.
- Basic validation before saving.
Screenshot Shot List (Placeholders)
| Shot ID | What to capture | Placeholder caption |
|---|---|---|
| P2-DW-01 | Dashboard Wizard entry point (menu and toolbar path) | Open the Dashboard Wizard from the main UI. |
| P2-DW-02 | New dashboard creation dialog (name, rows, cols, opacity) | Create a new dashboard and define its grid. |
| P2-DW-03 | Add item flow for a button widget | Add an interactive button to a dashboard cell. |
| P2-DW-04 | Add item flow for a status-style widget (text/percent) | Add a status-focused widget for quick combat visibility. |
| P2-DW-05 | Grid editing and item positioning controls | Move and resize widgets inside the grid. |
| P2-DW-06 | Dock mode controls (floating vs docked edges) | Choose where the dashboard lives in the workspace. |
| P2-DW-07 | Final dashboard in live use | Validate readability and interaction in live gameplay. |
Placeholder Notes
- Keep captures at a consistent resolution for all wizard docs.
- Include one annotated version for any dense dialog.
- Prefer one screenshot per action milestone, not per click.